203CR

Tuesday, March 13, 2007

Benyon, Turner and Turners Desigining Interactive Systems: Page 51-77

Block 4, Week 1: Reading Exercise

The following exercise shows that I have:

1. Read the course text in Benyon, Turner and Turners Designing Interactive Systems: Page 51-77.

2. Skimmed read in 60 minutes, which I have also noted down all the design principles I found.

3. In my list of design principles noted. I created two 'clusters' of the principles. (Meaning: a list of two or more principles that seem to be talking about the same thing.

4. Explained each 'cluster', in terms of how the principles are similar and any ways they are different.

Design principles I have found out:
  • Conviviality
  • Usability
  • Consistency
  • Flexibility
  • Accessibility
  • Style
  • Navigation
  • Acceptability
  • Constraints
  • PACT
  • Affordance
  • Feedback

Clusters A compared to Cluster

Cluster A

Usability
Style
Navigation
Consistency
Accessibility
Flexibility

The Design Principles I have mentioned above are similar because the all include and involve the how the users needs are met in a designed system. The also include how the user interacts with the system at hand.
The only thing that makes them different is of each specific category that they have to specify in designing.

Cluster B

Conviviality
Acceptability
Constraints
PACT
Affordance
Feedback

The similarities on the above Design Principles are that they are guidelines the designers following in order to make a successful design for the user. They also a user to a form of restrictions enabling them to not to what they not supposed to do. In one way that they differ is the is the approaches that each contains.



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